Download PDF by Orit Hazzan, Yael Dubinsky: Agile Software Engineering (Undergraduate Topics in Computer

By Orit Hazzan, Yael Dubinsky

ISBN-10: 1848001983

ISBN-13: 9781848001985

This textbook provides the present matters in software program improvement equipment. unique emphasis is put on agile software program improvement, being one of many mainstream paradigms for the administration of software program projects.

Features and issues: (1) Examines the Agile manifesto and its implications. (2) Discusses the supply of software program tasks on time and inside budgets by utilizing agile software program improvement surroundings. (3) Considers the buyer function in agile software program improvement environments. (4) seems to be at measures to regulate and display screen the software program improvement technique. (5) bargains Agile software program improvement techniques from a cognitive viewpoint. (6) Explores the idea that of agility from the administration standpoint. (7) Investigates the effect of agility at the association point. (8) the broader context of every subject to software program engineering is emphasized.

This accomplished and concise advent deals a reader-friendly method of the subject. Written for complicated undergraduates, this transparent beginning direction can be worthy for practitioners.

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Orit Hazzan, Yael Dubinsky's Agile Software Engineering (Undergraduate Topics in Computer PDF

This textbook offers the present concerns in software program improvement tools. distinctive emphasis is put on agile software program improvement, being one of many mainstream paradigms for the administration of software program projects.

Features and subject matters: (1) Examines the Agile manifesto and its implications. (2) Discusses the supply of software program initiatives on time and inside budgets through the use of agile software program improvement atmosphere. (3) Considers the buyer function in agile software program improvement environments. (4) appears at measures to manage and video display the software program improvement approach. (5) deals Agile software program improvement tactics from a cognitive point of view. (6) Explores the concept that of agility from the administration standpoint. (7) Investigates the impression of agility at the association point. (8) the broader context of every subject to software program engineering is emphasized.

This accomplished and concise advent deals a reader-friendly method of the subject. Written for complex undergraduates, this transparent beginning direction can also be worthy for practitioners.

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Extra resources for Agile Software Engineering (Undergraduate Topics in Computer Science)

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Describe a scenario taken from a software project which illustrates how each of the above factors reduces the time-to-market of software products developed by agile software development teams. 1 University Course Structure This book presents a fourteen-week course on software engineering from the agile perspective. The course consists of two weekly lecture-hours and four weekly studio-hours. The lectures aim at addressing the relevant topics from a more theoretical yet active-based perspective.

Features and improvements are added to the project in this, as in this and the third iteration. In order to achieve the main goals of the studio, attendance at studio meetings is mandatory, and it is important to arrive on time. During later stages of the course the students gradually become more familiar with the details of the studio and the activities that take place in it. 6 Launching the Project Development in the Studio The main objective of the first studio meeting is to let the students become familiar with the studio as the development environment.

See also Chapter 5, Measures Makes sure that the team works according to the defined development process, answers questions related to the methodology, looks for solutions to problems related to the methodology Performs an ongoing user evaluation of the product (collects and processes feedback received from real end users), holds a user centric approach, serves as the user interface designer. See also Chapter 3, Customers and Users If the project doesn’t have a real customer: tells customer stories, makes decisions pertaining to each iteration, provides feedback, defines acceptance tests.

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Agile Software Engineering (Undergraduate Topics in Computer Science) by Orit Hazzan, Yael Dubinsky


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